By Cliff Hall
Achieve hands-on event with PureMVC, the preferred open resource framework for constructing maintainable purposes with a Model-View-Controller structure. during this concise advisor, PureMVC writer Cliff corridor teaches the basics of PureMVC improvement through jogging you thru the development of a whole non-trivial Adobe AIR program. via transparent motives and diverse ActionScript code examples, you will examine most sensible practices for utilizing the framework's periods on your daily paintings. detect how PureMVC allows you to specialize in the aim and scope of your program, whereas the framework looks after the plumbing in a maintainable and conveyable method.
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Extra resources for ActionScript Developer's Guide to PureMVC
Info I am feeling my way toward a process for intertwined plotting, researching, imagining, and drafting... Alright, then. That was clear enough without sounding like a feature list. It should inform all our decisions about features and implementation. Our Purpose Statement then: StoryArchitect is a fiction writer’s tool for intertwined plotting, researching, imagining, and drafting. Determining Scope As a user of this potentially awesome app, I have all sorts of ideas about what it should eventually do.
When a guest comes in, he does not just get on the elevator and go find a room. Instead, the receptionist gets him checked in, gets him his keys, and tells him where his room is. When he comes back an hour later, she also tells him where the ice machine is and gets him a bucket, or fetches a concierge if he needs to find a place to eat, or the maintenance guy if the lights in his room are not working. Singletons: Good or Evil? In PureMVC, four classes are made Singletons for the purpose of ensuring that there is only one instance of each.
Sometimes I stitch the current drafts of several scenes together into an intermediate document using cut-and-paste, just to see how they flow. But I do not edit those; instead, I make any changes in the original documents (or new drafts of them). Sometimes, I find that drafting later scenes can tell me a lot about what needs to happen earlier in the plot. I am feeling my way toward a process for intertwined plotting, researching, imagining, and drafting that can move forward with the same fluid way that modern software development does.